top of page

OUTERVERSE

EARLY ACCESS | PC

STORY

Powered by an advanced logic and transportation system, mine, build and upgrade your way to reach the Outerverse.

Build farms and factories using various spawning, farming, and production mechanics while exploring a procedurally generated universe using fully customizable spaceships!

FEATURES

EXPLORE

Explore biomes and caves on procedurally generated planets and systems!

ov_05

MINE

Mine resources and hunt creatures on the surface and underground!

ov_11

BUILD A BASE

Build a base to store your items and workbenches, and to have an area for your machines of course! (Or just for decoration)

ss_0dbd0df903feaef75981977771f1d888b8e8f4ad.1920x1080.jpg

CRAFT

Craft and automate items to progress your way in the tech tree to unlock new technology and upgrades!

vlcsnap-2022-01-07-07h56m36s505.png

BUILD YOUR SPACESHIP

Build fully customizable space-rockets, spaceships, and mega-spaceships! Unlock better tech for upgrades.

ov_10

SPACE TRAVEL

Space travel to different planets, then unlock warping and travel to new systems!

ov_08

PLANETS, BIOMES, CAVES, CREATURES, RESOURCES AND MORE

Different planets have different biomes, caves, creatures, resources, and more! All based on the system's position in the galaxy.

AUTOMATION AND LOGIC

To unlock new technology you will have to build automated farms and factories!
Use an advanced logic and transportation system inspired by Minecraft to automate blocks, items, and creatures.

Choose a hint level and the game will guide you the mechanics while letting you mess around and figure out what you want yourself (or tell you exactly what to build if you choose, but then it won't be as efficient as if you figure it out on your own).

Machine example: build an automated forge to smelt ores, then automate the fire dispensing, smelted ore breaking, and collecting.

Farm example: build farmland to grow crops, then automate the crops' bone mealing, harvesting, and collecting.

Creatures farm example: build spawning platforms in a cave and light up caves around it to spawn creatures efficiently, then automate their moving, killing, and collecting.

SCREENSHOTS

bottom of page